FGGE Documentation
addMouseListener(function)
Adding a mouse listener will make a function be called everytime a player presses or releases a mouse button or moves mouse.
Parameters:
listener
- A function called when mouse events happen.
Example:
function mouseListener(event) {
if(event.getEventType() == GameEngine.Mouse.MouseEvent.EVENT_RELEASE) {
if(event.getButtonNumber() == GameEngine.Mouse.MouseEvent.MOUSE_LEFT) {
alert("Left mouse button released!");
}
}
}
GameEngine.Mouse.addMouseListener(mouseListener);