FGGE Documentation
addKeyboardListener(listener)
Adding a keyboard listener will make a function be called everytime a player presses or releases a key.
Parameters:
listener
- A function called when keyboard events happen.
Example:
function keyboardListener(event) {
if(event.getEventType() == GameEngine.Keyboard.KeyboardEvent.EVENT_PRESS) {
alert("Key '"+event.getKeyNumber()+"' just pressed!");
}
}
GameEngine.Keyboard.addKeyboardListener(keyboardListener);