Public Member Functions | |
Audio (var path) | |
Create an Audio from path. | |
play () | |
Start reproducing. | |
pause () | |
Suspend reproduction. | |
stop () | |
Stop reproducing. | |
Audio object.
This can be a music or sound effect.
This is similar to HTML5 audio, but load-managed.
GameEngine.Media.Audio.Audio | ( | var | path | ) |
GameEngine.Media.Audio.pause | ( | ) |
Suspend reproduction.
Stop reproducind the Audio without rewinding.
GameEngine.Media.Audio.play | ( | ) |
Start reproducing.
Start reproducing the Audio.
GameEngine.Media.Audio.stop | ( | ) |
Stop reproducing.
Stop reproducing the Audio and rewind.